Monday, 29 October 2012

Camera Angles

Here are all of the camera angles that will be used in our animation. Reeby printed them out for 2D animating work.


It's a great idea that Andy remind us - making grids on the platform floor so as to have a better sense where the characters should go, during animating.

Wednesday, 17 October 2012

Background Modeling

I've modeled some houses and hills outside the train station. 


And some more different sets of arches.


Saturday, 13 October 2012

Modeling - Scale

Here is the layout of the train station.

Brown: Train
Red: Wall
Yellow: Train station cover and wall
Purple: Platform

I doubt if I got the scale of everything alright. To have a clear concept, the grey cylinder on the platform indicate the height of the main character.

Update:

- Make the roof bigger and higher
- Make the arches slightly higher
- Make the station wider
- Remove some archways
- Remove some seats


Thursday, 11 October 2012

Sketches of the train station.



Rush Hour Animatic


Here's our animatic. Currently it is a little bit too long, by about 5 seconds, and needs sound. The background is going to be modelled in Maya, but the people and the pigeons are all going to be hand drawn.

Monday, 8 October 2012

Storyboard

Just to make things complete, here is our finished storyboard. Just the shot who shows the closing door from the train has changed.